Speaker Object

Methods

getPlayer

local speaker = API.speaker.cache("Player1")
print(speaker:GetPlayer())

This method will return a player object if the speaker is assigned to one.

addToChannel

local speaker = API.speaker.cache("Player1")
speaker:addToChannel("all")

This method will add the specified speaker to the specified channel object.

Type

Name

string

channel name

isinChannel

local speaker = API.speaker.cache("Player1")
speaker:addToChannel("all")
local isInChannel = speaker:isInChannel("all")
print(isInChannel)

This method will return a boolean that tells you if the speaker is in the specified channel object.

Type

Name

string

channel name

destroy

This method will destroy all the connections of the specified speaker and remove their functions. This essentially is the same as destroying a part, it renders it useless.

Type

Name

string

speaker name

Last updated

Was this helpful?