Speaker Object
Methods
getPlayer
This method will return a player object if the speaker is assigned to one.
addToChannel
This method will add the specified speaker to the specified channel object.
isinChannel
This method will return a boolean that tells you if the speaker is in the specified channel object.
destroy
This method will destroy all the connections of the specified speaker and remove their functions. This essentially is the same as destroying a part, it renders it useless.
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